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Gekkan Dennou Club 147
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Gekkan Dennou Club - 2000.8 Vol. 147 (Japan).7z
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Gekkan Dennou Club - 2000.8 Vol. 147 (Japan) (Track 1).bin
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5108
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den53.fsc
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Text File
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2000-06-19
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6KB
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238 lines
(: Frame File Editer by Miho
Version 1.57+TS1.0.0
Frame_number 11 1 5 9 13 17 21 25 29 33 37 40
Object_numbar 19
:)
#frame( fno, 1, 40 )
@5.3@
fram
{
light pal( rgb ( 1.00 1.00 1.00 ) -3.00 -2.00 -4.00 )
{ mov ( 2000 -6000 0 ) eye deg( 60 )
}
{ mov ( 500 0 1200 ) target
}
{ mov ( 0 0 1100 )
scal( 3.000 3.000 3.000 ) obj KABE2 (: KABE2.suf :)
}
#if( fno > 4 && fno < 13 )
{ mov (
\div( 3400, 500, 500,
5, 9, 13,fno )\
0
\div( 1900, 1400, 1400,
5, 9, 13,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 8 && fno < 13 )
{ mov (
\div( 3300, 500,
9, 13,fno )\
\div( 400, 300,
9, 13,fno )\
\div( 1800, 800,
9, 13,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 8 && fno < 13 )
{ mov ( 500 0 1400 )
scal(
\div( 0.200, 1.000,
9, 13,fno )\
\div( 0.200, 1.000,
9, 13,fno )\
\div( 0.200, 1.000,
9, 13,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 12 && fno < 17 )
{ mov ( 500 300 800 ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 12 && fno < 17 )
{ mov ( 500 -600 1400 )
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 12 && fno < 21 )
{ mov ( 500 -600 1400 )
scal(
\div( 0.200, 1.000, 1.000,
13, 17, 21,fno )\
\div( 0.200, 1.000, 1.000,
13, 17, 21,fno )\
\div( 0.200, 1.000, 1.000,
13, 17, 21,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 12 && fno < 21 )
{ mov (
\div( 3400, 400, 400,
13, 17, 21,fno )\
\div( -400, -100, -100,
13, 17, 21,fno )\
\div( 1900, 800, 800,
13, 17, 21,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 16 && fno < 25 )
{ mov (
\div( 3500, 500, 500,
17, 21, 25,fno )\
\div( 500, 300, 300,
17, 21, 25,fno )\
\div( 2200, 1500, 1500,
17, 21, 25,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 16 && fno < 25 )
{ mov ( 500 -100 800 )
scal(
\div( 0.200, 1.000, 1.000,
17, 21, 25,fno )\
\div( 0.200, 1.000, 1.000,
17, 21, 25,fno )\
\div( 0.200, 1.000, 1.000,
17, 21, 25,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 20 && fno < 29 )
{ mov ( 500 300 1500 )
scal(
\div( 0.200, 1.000, 1.000,
21, 25, 29,fno )\
\div( 0.200, 1.000, 1.000,
21, 25, 29,fno )\
\div( 0.200, 1.000, 1.000,
21, 25, 29,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 20 && fno < 29 )
{ mov (
\div( 3400, 500, 500,
21, 25, 29,fno )\
-500
\div( 2000, 1800, 1800,
21, 25, 29,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 24 && fno < 33 )
{ mov ( 500 -500 1800 )
scal(
\div( 0.200, 1.000, 1.000,
25, 29, 33,fno )\
\div( 0.200, 1.000, 1.000,
25, 29, 33,fno )\
\div( 0.200, 1.000, 1.000,
25, 29, 33,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 24 && fno < 33 )
{ mov (
\div( 3600, 500, 500,
25, 29, 33,fno )\
-100
\div( 1900, 600, 600,
25, 29, 33,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 28 && fno < 37 )
{ mov ( 500 -100 600 )
scal(
\div( 0.200, 1.000, 1.000,
29, 33, 37,fno )\
\div( 0.200, 1.000, 1.000,
29, 33, 37,fno )\
\div( 0.200, 1.000, 1.000,
29, 33, 37,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 28 && fno < 37 )
{ mov (
\div( 3500, 500, 500,
29, 33, 37,fno )\
400
\div( 2100, 1600, 1600,
29, 33, 37,fno )\
)
scal( 0.200 0.200 0.200 ) obj BEAM (: BEAM.SUF :)
}
#endif
#if( fno > 32 && fno < 40 )
{ mov ( 500 400 1600 )
scal(
\div( 0.200, 1.000, 1.000,
33, 37, 40,fno )\
\div( 0.200, 1.000, 1.000,
33, 37, 40,fno )\
\div( 0.200, 1.000, 1.000,
33, 37, 40,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 32 )
{ mov ( 0 0 1100 )
scal(
\div( 1.000, 6.500, 8.000,
33, 37, 40,fno )\
\div( 1.000, 6.500, 8.000,
33, 37, 40,fno )\
\div( 1.000, 6.500, 8.000,
33, 37, 40,fno )\ ) obj BOM (: BOM.SUF :)
}
#endif
#if( fno > 28 && fno < 33 )
{ mov ( 0 0 1100 )
roty( \div( 0, 90,
29, 33,fno )\
)
rotx( \div( 0, 90,
29, 33,fno )\
)
scal(
\div( 1.000, 3.000,
29, 33,fno )\
\div( 1.000, 3.000,
29, 33,fno )\
\div( 1.000, 3.000,
29, 33,fno )\ ) obj SENKOU (: SENKOU.suf :)
}
#endif
}
#endframe